puzzle game
EdgeAway
A glass cube, six faces, and nothing but arrows between you and clear.
- A 3D glass cube covered in sliding arrows — tap one to slide it off its face
- Blocked slides cost a life; clear every arrow to win the level
- Trackball orbit with inertia, pinch zoom, and double-tap re-centre
- Precision mode for dense boards: select, then confirm
- Save and resume exactly where you left off — every tap, every time
- 500 hand-validated campaign levels plus a daily puzzle with its own streak
- Hint, Peel, and Heart boosts — never gated behind an ad
- Dark mode, full localization, and a six-page animated how-to-play guide
Dark
Light
One Simple Rule
Every arrow on the cube points somewhere. Tap it, and it tries to slide off in that direction. If the path is clear, it's gone. If another arrow is in the way, your tap bounces back red and costs a life. Clear every arrow on the cube to win — there's no second mechanic hiding underneath, just a cube that gets cleverer about hiding its traps.
Built to Fix What the Genre Gets Wrong
No forced restarts, no ads that freeze mid-level, no condescending difficulty prompts. EdgeAway saves your exact state after every move, so backgrounding the app or getting a call never costs you progress. A generous grace tap forgives your very first blocked move on any level, and difficulty is something you choose in Settings — never something the game decides for you.
Precision When You Need It
As boards grow busier, misreading a crowded cube gets easier. Turn on Precision mode and your first tap only highlights an arrow — a second tap confirms the move. Combined with a forgiving hit radius and nearest-match picking, it keeps the challenge in reading the board, not in fighting the controls.
A Cube That Keeps Teaching You
Early levels are small and single-faced. As you climb, the cube grows up to 18 cells per edge, arrows start wrapping around edges and flowing across multiple faces, and up to all six faces fill with zig-zagging traps at once. Every one of the 500 campaign levels is generated, then validated solvable before it ships.
Boosts That Never Block Play
Hint pulses a currently-free arrow. Peel removes one for free. Heart gives you an extra life. All three are earned through play — tapping one you don't have just opens an explanation, never an ad or a paywall.
Daily Puzzle & Streak
A fresh, date-seeded puzzle every day, separate from your campaign save. Solve it to keep your streak alive — no stars or boosts on the line, just the satisfaction of a clean solve before the day resets.
Built for Everyone
Localized into English, Spanish, French, German, Italian, Brazilian Portuguese, Japanese, and Simplified Chinese. Dark mode follows your system setting, and a six-page animated guide covers slides, blocks, turning the cube, precision select, and boosts the first time you need it.